The listing of Hamster Kombat’s HMSTR token has experienced a significant decline of 20%, igniting conversations among airdrop recipients.
After starting at a price of $0.014, the token has fallen to around $0.011.
Hamster Kombat Distributes HMSTR Token
Launching on The Open Network (TON) blockchain, Hamster Kombat is a prominent tap-to-earn game that distributed 60 billion tokens to 131 million eligible players in its inaugural season.
The TON blockchain, which has strong ties with Telegram, has successfully handled high traffic since the token’s debut. Since its launch in March, the game has garnered over 300 million users.
Trading started at 12:00 UTC on Thursday, with listings on major exchanges such as Binance, OKX, Bitfinex, and Bitget. In conjunction with the trading, the platform activated on-chain token claims, allowing for immediate withdrawals.
Read more: 7 Best Exchanges To Buy and Sell Hamster Kombat (HMSTR) in 2024

This token launch marks a critical milestone for Hamster Kombat and presents a significant challenge for the TON blockchain, which faced outages during the DOGS airdrop in August. Developers had previously alerted about the heightened activity expected from Hamster Kombat’s large user community.
“We would like to inform you that from the 26th of September at 10:00 UTC, we anticipate an increased load on the TON blockchain. The Hamster Kombat game project, with over 100 million monthly active users, will be minting coins on the blockchain. This represents a unique and unprecedented event of this scale in the blockchain industry,” the TON team announced.
Additionally, Hamster Kombat revealed its strategic roadmap on Wednesday. This plan outlines the creation of a Web3 gaming platform that will integrate external payment systems and introduce new gaming experiences.
The roadmap also includes the implementation of non-fungible tokens (NFTs) as in-game assets. Moreover, it features the establishment of a dedicated advertising network to support the games. Revenue generated from this network will be utilized for token buybacks and reward distributions.
Notably, only 43% of the game’s total user base received tokens in this airdrop. Furthermore, 11.25% of the first season’s tokens are locked for a duration of 10 months. This distribution strategy and the lock-up period are designed to stabilize the token’s price and promote sustained value for holders.
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